Crimso Geiger has been making space creations since 2006. Renowned for his seemingly endless stream of innovative and unusual creations in the Classic Space style, as well as being the founder of Febrovery – the month long space rover building event – there was no one better for me to discuss the art of science fiction LEGO building with.
David Alexander Smith You’ve been making amazing space models for several years now, but what initially inspired you to return to building as an adult?
Crimso Geiger Actually I’ve never ceased building since my childhood. In fact I don’t think I’ve really had what you might term a ‘Dark Age’. However what really got me back into more ‘serious building’ was my (late) discovery of the web, around 2003-2004. At first it was mainly a nostalgia trip on Lugnet, researching all the LEGO sets that had inspired my dreams as a child. Then around 2006 I discovered MOCpages, the LEGO fan-sharing site, and got a sense of what the community was making. At the time my true artistic hobby was abstract drawing, but very soon I felt the need to go back to LEGO building, and focus my creative energy there.
DAS Your work is synonymous with the LEGO Group’s space themes from the late 70s to the late 90s. What makes the design of these sets so special to you, rather than say the Star Wars range, which seems to have drawn so many fans back into the hobby?
CG For me the true spirit of LEGO building can be traced back to the designers of the Classic Space era: it shines through in their models. They built some truly unique spaceships, bases, etc, that didn’t come from a movie; and in design terms were really inspiring. As a child I felt that even the coolest science fiction movies had their flaws, whereas the unique appeal of the LEGO space ranges, and the aspect I loved, was the way you could tell your own stories through the sets.
I have a very complicated love/hate relationship to the Star Wars franchise’s association with the LEGO fan community. In my opinion there are far too many fan creations focused on this universe. Science fiction is too cool and too wide to be reduced to a single universe, especially one that has become entrenched in the financial needs of marketing a brand. For me, a set like the Alien Moon Walker (6940) will always be more charming in its design than say an AT-AT Walker.
Compared to today’s sets, classic space sets achieve efficient design with only a few bricks, for example in the mythical Moon Buggy (886) or the Mobile Lab (6901). Actually I think that my style of building is far removed from the Classic Space style in most cases, even if it remains as a guide for a certain design ‘authenticity’: my creations are Classic Space in spirit rather than Classic Space to the letter. I also love the modularity of the bigger sets and the simple yet efficient colour schemes they used.
DAS What do you think makes a great science fiction model?
CG This is such a wide question! The first thing that comes to my mind would be personality. I want to see the individuality of the creator’s ideas in the model. Influences are fine, but it needs to be enlightened by something that only belongs to them. That’s why I don’t really care about replicas of existing science fiction themes from movies, although these often demonstrate awesome technical skills.
If we are talking about LEGO science fiction builds, then I admit I prefer studless models, although creations with loads of studs work in some contexts. I similarly love builders who are not afraid of bright colors. Also, I love strange shaping, like many innovative space builders do, but overall I’m more sensitive to nice texturing in a work. I’m more about patterns and part repetitions, and not necessarily ‘traditional’ greebles that are sometimes indistinguishable and even indigestible.
DAS Obviously you see a strong design process at work in space building, but can science fiction LEGO be art and if it can what makes it distinct from other genres.
CG I don’t feel my LEGO work is in anyway different to my other artistic output: I draw and make electronic music. It’s a way for me to express who I am. More seriously, have you got twenty pages to give me, as that is what I need to formulate a serious answer. To be brief, I just see my work as a three dimensional version of the work of Chris Foss and other science fiction painters, and to the best of my knowledge they are considered as artists.
DAS Your builds are full of imagination; you seem to be able to endlessly come up with new themes that the LEGO group might have devised back in the 80s and 90s – Biotron being my personal favorite. How do you come up with these alternative ranges, and do you have any that are special to you?
CG Each of those personal themes has its own particular story. I think they express various aspect of my personality, and all of them in this respect, are close to my heart. More generally I love the idea of themes for my builds, as it gives me guidelines for each creation. But it is also interesting for me to not be too precise in observing those guidelines, to remain free.
Most of my themes don’t have an official back story, rather they evolve in my mind every so often. For example, my Zorg Empire creations began as a standard evil force, but over the years I added more contrasted shades to this theme. On the other hand, Biotron are probably the most obvious ‘good guys’ in my universe, but they also have a more ambiguous ‘hidden message’, which might not necessarily be perceived by the viewer. It is important to me that these messages remain ambiguous and unexplained.
DAS The other trend your work demonstrates is an ability to build multiple creations from a constrained theme; for instance seven or eight Space Police models in a row. What is the reasoning behind this and how useful a creative strategy is it?
CG It’s probably linked to my childhood. I have a precise memory of discovering the whole Futuron range in the 1987 LEGO catalogue. I was ten at the time, and I spent the whole day looking at this fascinating new range. Now as an adult I get great pleasure in going back to my childhood and creating a whole range that emulates the childhood wonderment I felt back then.
On a more prosaic note, it’s simpler to keep available the parts in the same colors for a precise theme, rather than to switch between all the various colours. It certainly makes sorting easier! That said, I don’t necessarily feel the need to make series of creations: on the contrary, I’m interested in a wide and various range of interpretations on an original theme.
DAS Febrovery (the month long space Rover event) was your brainchild. How did it come about, what was the reasoning behind it, and why do you think it continues to be so popular?
CG To be perfectly honest, the whole thing happened as a kind of accident. I’d uploaded some classic space style rovers on Flickr, saying humorously in the description, “I could build these all day long”. People seemed amused by the idea and someone proposed it could be a theme for a month long challenge, another that a cool name for it would be FebRovery… So from that simple beginning it became a collective effort [lol].
That said, I think I’ve provided the true impulse for the process, through the numerous creations I’ve made for that event over the years. I also put the emphasis on fun, where other month long building challenges choose a more serious tone. The main point was not to create a contest; more a kind of party, with a theme that didn’t require too much time or parts to produce cool creations. I also avoided too precise guidelines, in order to give builders more freedom.
I really hope that this month long challenge will remain popular in years to come! It’s probably this month that gives me the most fun and pleasure; sharing my models with such a creative and friendly community.
DAS Febrovery is indeed a fan favorite in the LEGO building community, which draws people together in a collective project. How important is community building to the LEGO building experience for you?
CG I’ve always felt very isolated in my other hobbies (drawing, electronic music, etc.) so these collective projects in the Lego community have been a kind of revelation for me. I would define myself as a rather independent person, especially when it comes to art, but I’ve learned how pleasant it is to work in a collective challenge, thanks to the awesomely nice Lego community. I’m a big fan of NoVVember (the Vic Viper spaceship event) in particular. With some French spacer friends, I’ve done the RMX challenge this year and that was amazing. RMX is a version of the star fighter telephone game, one builder uploads a star fighter, and the participants have to build a similar star fighters, respecting the shape and colour scheme, but in their own individual style.
In general, I really love this kind of challenge, if – and only if – it’s not a real contest. I really don’t like the ego wars contests can create. That said, some true contest can be very cool, especially the ones on MOCpages, where, for some reason the proceedings rarely turn into a dogfight.
DAS I’ve noticed that you tend to shy away from large builds in favour of many smaller pieces. What makes you want to work in this way? Arguably the fans that commit hours to monumental works gain far more attention in the LEGO media.
CG The most important thing for me when building, is to have fun. Big projects often need you to work seriously on structural issues, and are sometime very hard to take good photos of. So it’s not really fun, at least for me.
I’ve got lots of ideas, and not that much patience, so small or average-sized creations suit my personality better than long-term behemoth projects. Also, I’m sure that true men of taste can appreciate smaller builds! Kaarf Oohlu is to my eyes, (and to the eyes of a very large portion of the community) a fantastic builder, very prolific and creative; and even his biggest creations are fairly small. But I don’t want to put limitations to my work, and I might build bigger creations in the future.
DAS Where do you see your building going next? Are there any projects or plans you are keen to tackle in the future?
CG I would love to make more dioramas for my own themes, or for my beloved old classic space themes. However, it would not be a big departure from my usual style. I’m thinking about a more radical break in my style: I would love to create completely abstract creations, but I really need to think about it… nothing is written at this point. I feel that abstraction is too uncommon in current LEGO building. My sci-fi style sometimes borders on a certain degree of abstraction, and as an ex-abstract painter and drawer, I feel that I may have a suitable pedigree to go into these little unexplored territories. I’ve got a strong will to go that way. Only time will tell!
You can find more of Crimso Geiger’s amazing creations on his Flickr page.